Swap Buffer
Distances are to scale, objects are not.
General
Github
#GameDev on IRC Afternet
Techniques and Algorithms
Red Blob Games
Blobs in Games
Bell-o-bytes
Game Programming Patterns
Book of Shaders - incomplete!
Procedural Planet Generation - part 2
Voronoi Graph - Fortune's Algorithm
Crafing Interpreters
Math Breakdown: Macross Missle Massacre
Flight Simulator Physics in C++
C++
godbolt compiler explorer
C++ Reference Wiki
Bartek's Coding Blog
A std::variant based state machine by example.
C++ Core Guidelines
Graphics
Vulkan Sample using Vulkan-Hpp
3D Game Engine Programming
D3D11 tutorials - Rastertek
D3D11 tutorials - Braynzar
Vulkan Tutorials
VK Guide
Vulkan Material Systems
First 1000 lines of Vulkan
Lisp
(An ((Even Better) Lisp) Interpreter (in Python))
Lisp interpreter in 90 lines of C++
Common Lisp Cookbook
Common-Lisp.net
articulate-lisp
Practical Common Lisp
Steve Losh's Blog
Road to Common Lisp
F#
Introduction to functional programming in F#
Random
Tom Francis's Grid Cannon
Ultimate Electronics Book
Dimensions Guide